<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0"><channel><title><![CDATA[Intelligence Bulletin from Author Daniel P. Douglas: Sci-Fi Signals]]></title><description><![CDATA[The frontier doesn't care who you are. Pilots, criminals, soldiers, drifters, heroes, villains, and everyone in between. Everyone's got a story, and none of them are clean. Sci-Fi Signals is a series of standalone short stories about the people who live, fight, and die on the edge of known space.]]></description><link>https://authordanielpdouglas.substack.com/s/sci-fi-signals</link><image><url>https://substackcdn.com/image/fetch/$s_!m4xA!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe392e201-7b9a-4fe9-8307-9cd501eb9ee3_832x832.png</url><title>Intelligence Bulletin from Author Daniel P. Douglas: Sci-Fi Signals</title><link>https://authordanielpdouglas.substack.com/s/sci-fi-signals</link></image><generator>Substack</generator><lastBuildDate>Sat, 11 Apr 2026 21:15:40 GMT</lastBuildDate><atom:link href="https://authordanielpdouglas.substack.com/feed" rel="self" type="application/rss+xml"/><copyright><![CDATA[Daniel P. Douglas]]></copyright><language><![CDATA[en]]></language><webMaster><![CDATA[geminidpress@yahoo.com]]></webMaster><itunes:owner><itunes:email><![CDATA[geminidpress@yahoo.com]]></itunes:email><itunes:name><![CDATA[Daniel P. Douglas]]></itunes:name></itunes:owner><itunes:author><![CDATA[Daniel P. Douglas]]></itunes:author><googleplay:owner><![CDATA[geminidpress@yahoo.com]]></googleplay:owner><googleplay:email><![CDATA[geminidpress@yahoo.com]]></googleplay:email><googleplay:author><![CDATA[Daniel P. Douglas]]></googleplay:author><itunes:block><![CDATA[Yes]]></itunes:block><item><title><![CDATA[Jinx]]></title><description><![CDATA[A Sci-Fi Signals Story - Episode 3 | &#127911; Listen, read, or do both, your call.]]></description><link>https://authordanielpdouglas.substack.com/p/jinx</link><guid isPermaLink="false">https://authordanielpdouglas.substack.com/p/jinx</guid><dc:creator><![CDATA[Daniel P. Douglas]]></dc:creator><pubDate>Wed, 08 Apr 2026 20:10:24 GMT</pubDate><enclosure url="https://api.substack.com/feed/podcast/193615901/5f3dfd9fae3c6c6e1d9e874003c49665.mp3" length="0" type="audio/mpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!uI-t!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd2bedbdd-376e-4087-852a-7dc8d6d3364a_1376x768.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!uI-t!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd2bedbdd-376e-4087-852a-7dc8d6d3364a_1376x768.png 424w, https://substackcdn.com/image/fetch/$s_!uI-t!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd2bedbdd-376e-4087-852a-7dc8d6d3364a_1376x768.png 848w, https://substackcdn.com/image/fetch/$s_!uI-t!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd2bedbdd-376e-4087-852a-7dc8d6d3364a_1376x768.png 1272w, https://substackcdn.com/image/fetch/$s_!uI-t!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd2bedbdd-376e-4087-852a-7dc8d6d3364a_1376x768.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!uI-t!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd2bedbdd-376e-4087-852a-7dc8d6d3364a_1376x768.png" width="649" height="362.2325581395349" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/d2bedbdd-376e-4087-852a-7dc8d6d3364a_1376x768.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:768,&quot;width&quot;:1376,&quot;resizeWidth&quot;:649,&quot;bytes&quot;:2343957,&quot;alt&quot;:&quot;A young man in a brown jacket and cap sits on a cargo crate, leaning forward with his hands clasped, while an older man with a gray beard reclines in a chair with his arms crossed. A glowing lantern sits between them in the dimly lit cargo bay of a docked freighter. A frontier spaceport glows through the open bay door behind them. Comic book illustration style. Story art for Jinx, a Sci-Fi Signals story.&quot;,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://authordanielpdouglas.substack.com/i/193615901?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd2bedbdd-376e-4087-852a-7dc8d6d3364a_1376x768.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="A young man in a brown jacket and cap sits on a cargo crate, leaning forward with his hands clasped, while an older man with a gray beard reclines in a chair with his arms crossed. A glowing lantern sits between them in the dimly lit cargo bay of a docked freighter. A frontier spaceport glows through the open bay door behind them. Comic book illustration style. Story art for Jinx, a Sci-Fi Signals story." title="A young man in a brown jacket and cap sits on a cargo crate, leaning forward with his hands clasped, while an older man with a gray beard reclines in a chair with his arms crossed. A glowing lantern sits between them in the dimly lit cargo bay of a docked freighter. A frontier spaceport glows through the open bay door behind them. Comic book illustration style. Story art for Jinx, a Sci-Fi Signals story." srcset="https://substackcdn.com/image/fetch/$s_!uI-t!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd2bedbdd-376e-4087-852a-7dc8d6d3364a_1376x768.png 424w, https://substackcdn.com/image/fetch/$s_!uI-t!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd2bedbdd-376e-4087-852a-7dc8d6d3364a_1376x768.png 848w, https://substackcdn.com/image/fetch/$s_!uI-t!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd2bedbdd-376e-4087-852a-7dc8d6d3364a_1376x768.png 1272w, https://substackcdn.com/image/fetch/$s_!uI-t!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd2bedbdd-376e-4087-852a-7dc8d6d3364a_1376x768.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p><em>Outrider Echo</em> cooled on Landing Pad Nine like an old dog settling into a familiar spot. Her hull ticked and pinged as the metal contracted, shedding the heat of atmospheric entry. Around her, the Kaeloni Reach spaceport hummed with the low, steady noise of a place that never fully slept. Fuel haulers crawled between ships, and dockworkers shouted over the whine of cargo loaders. Beyond the floodlights and in the darkness, music bled out of a bar that didn&#8217;t bother with a sign because everyone who needed to find it already knew where it was.</p><p>Finn Silver sat on a cargo crate in the open bay of the ship, legs dangling, watching it all.</p><p>He was twenty-three but looked younger. Brown jacket, cap pulled low, boots that were too new for the frontier. His posture looked as if he were waiting for something to happen, leaning forward with his elbows on his knees and his hands clasped, like a kid sitting outside the principal&#8217;s office. He&#8217;d crewed with Crank for six weeks now, and in those six weeks he&#8217;d learned how to load cargo, cycle an airlock, and keep his mouth shut when port authorities came asking questions.</p><p>He had learned little else. Not because Crank wouldn&#8217;t teach him. Because Crank didn&#8217;t seem to care.</p><p>Rafferty &#8220;Crank&#8221; Jack approached the ship. His boots sounded on the ramp as he walked into the cargo bay, carrying a small supply crate under one arm and a bottle of Kaeloni rye in his free hand. The outlaw was in his late fifties, gray in the beard, heavy in the shoulders, wearing the same faded jacket he&#8217;d worn every day since Finn had met him. He set the crate down without ceremony, dropped into the fold-out chair across from Finn, and cracked the bottle.</p><p>He didn&#8217;t offer any.</p><p>&#8220;Port boss says we can hold the pad through zero-eight-hundred,&#8221; Crank said. He took a long pull from the bottle and stared at the far wall of the cargo bay. &#8220;After that, it&#8217;s double rate.&#8221;</p><p>&#8220;What&#8217;s the next job?&#8221; Finn asked.</p><p>&#8220;There&#8217;s always a next job.&#8221;</p><p>&#8220;That&#8217;s not an answer.&#8221;</p><p>&#8220;It&#8217;s the only one I&#8217;ve got, Jinx.&#8221;</p><p>Finn&#8217;s jaw tightened at the name. He&#8217;d told Crank a dozen times his name was Finn, and a dozen times Crank had ignored him. Jinx. Like he was a curse. Like everything he touched went sideways. Crank had pinned it on him the first week after Finn knocked over a fuel canister during a supply run and nearly set fire to a docking cradle on Verathi Station. The name stuck because Crank wanted it to, and what Crank wanted on his own ship was what happened.</p><p>They sat in silence. The lantern between them cast a warm light upward, leaving their faces half-shadowed. Outside, a loading crane groaned, and someone argued about docking fees in two languages. Inside <em>Outrider Echo</em>, it was still.</p><p>A girl, maybe twelve or thirteen, appeared from around the ship and stood at the foot of the loading ramp with a tray of food packets balanced on one arm. Her thin, dusty clothes held a variety of patches, creating a mystery around the garment&#8217;s original fabric. One of the port kids. Every frontier spaceport had them. Orphans, runaways, station rats who survived by selling food, running errands, or stealing what they couldn&#8217;t sell.</p><p>&#8220;Rations?&#8221; she asked. &#8220;Fresh today. Five Geld each.&#8221;</p><p>Crank didn&#8217;t look up. &#8220;Get lost.&#8221;</p><p>Finn reached into his jacket. He pulled out a ten-Geld coin, more than he should have spent, and held it out. &#8220;I&#8217;ll take two.&#8221;</p><p>The girl climbed halfway up the ramp, handed him two packets, and took the coin. She glanced at Crank, then back at Finn. Her fingers closed around the coin fast, holding it like something she was afraid someone would take back. She looked at Finn for half a second longer than she needed to and dropped her eyes.</p><p>&#8220;Thanks, mister,&#8221; she said, and disappeared into the spaceport dark.</p><p>Finn tossed one packet to Crank. It landed on the supply crate next to his bottle. Crank looked at it, then at Finn.</p><p>&#8220;You just spent ten Geld on ration packs worth two.&#8221;</p><p>&#8220;She needed it more than I did.&#8221;</p><p>&#8220;That&#8217;s a fine attitude until you&#8217;re broke and hungry on a station that doesn&#8217;t hand out charity.&#8221; Crank picked up the packet, turned it over, and set it back down. &#8220;You keep that up, Jinx, and the frontier will eat you alive.&#8221;</p><p>&#8220;Stop calling me that.&#8221;</p><p>&#8220;Stop earning it.&#8221;</p><p>Finn stood up. Not angry, but something close. He walked to the edge of the cargo bay where the ramp met the spaceport ground and looked out at Kaeloni Reach. The floodlights made hard shadows between the ships, people moving in and out of them. Everyone here was running from something or toward something, and most of them couldn&#8217;t tell you which.</p><p>&#8220;Why do you do this?&#8221; Finn said.</p><p>&#8220;Do what?&#8221;</p><p>&#8220;All of it.&#8221; Finn turned around. &#8220;The jobs. The running. Living out of this ship like it&#8217;s a coffin with an engine.&#8221;</p><p>&#8220;Watch your mouth about my ship.&#8221;</p><p>&#8220;I&#8217;m serious. Why?&#8221;</p><p>Crank took another drink. A long one. He set the bottle down and leaned back, arms crossed, the way he always sat when he didn&#8217;t want to deal with something. Finn had seen that posture a hundred times in six weeks. It meant the conversation was over.</p><p>Except this time, Crank didn&#8217;t let it end.</p><p>&#8220;Because I was good at it,&#8221; he said. Quiet. Not proud. Just factual, like reading a manifest. &#8220;I was twenty-two when I ran my first job. Cargo boost off a supply transport near the Pellion corridor. Clean work. In and out. Nobody got hurt, and I walked away with more money than my father made in a year hauling freight.&#8221; He paused. &#8220;I thought that meant something.&#8221;</p><p>&#8220;Didn&#8217;t it?&#8221;</p><p>&#8220;It meant I was good at stealing.&#8221; Crank&#8217;s voice flattened. &#8220;That&#8217;s all it meant. But when you&#8217;re twenty-two and you&#8217;re good at something, you don&#8217;t ask whether you should do it. You just keep going. And then it&#8217;s been thirty years and you&#8217;re sitting on Kaeloni Reach wondering when exactly you stopped choosing this life and started just living it because you didn&#8217;t know how to do anything else.&#8221;</p><p>The lantern flickered. A fuel hauler rumbled past outside, shaking the deck plates.</p><p>Finn said nothing. He didn&#8217;t need to. He came back and sat down.</p><p>Crank stared at the bottle in his hand. &#8220;You want to know why I call you Jinx?&#8221;</p><p>&#8220;Because I knocked over that fuel canister.&#8221;</p><p>&#8220;No.&#8221; Crank set the bottle down. &#8220;Because every time I look at you, I see the version of me that I should have walked away from thirty years ago. And I didn&#8217;t. And that&#8217;s bad luck, kid. The worst kind. The kind you do to yourself.&#8221;</p><p>Silence followed, longer than before.</p><p>Finn looked at his hands. &#8220;I wasn&#8217;t always like this,&#8221; he said. &#8220;Kind. Or whatever you want to call it.&#8221;</p><p>Crank raised an eyebrow.</p><p>&#8220;I hurt someone,&#8221; Finn said. &#8220;Back on Verata Prime. I was running with a crew there. Small-time stuff. Smash and grab, supply raids. I was good at it, too.&#8221; He paused. &#8220;We hit a transport that was supposed to be empty. It wasn&#8217;t. There was a family inside. A man, his wife, and two kids. The crew didn&#8217;t care. They took what they wanted and left those people in a stripped transport with no power and half a day of air.&#8221;</p><p>&#8220;What did you do?&#8221; Crank said.</p><p>&#8220;I went back.&#8221; Finn&#8217;s voice held steady, but his hands shook. &#8220;After the crew split up, I took my cut, bought a fuel cell, and went back. Got their power online. Made sure they could reach the nearest station.&#8221;</p><p>&#8220;And the crew?&#8221;</p><p>&#8220;They found out. I left that night. Haven&#8217;t been back.&#8221;</p><p>Crank studied him. Not the quick, dismissive glance he usually gave the kid. A long, careful look, the kind he used to give a cargo manifest when the numbers didn&#8217;t add up.</p><p>&#8220;That&#8217;s why you came looking for me,&#8221; Crank said. &#8220;You thought a different crew would be different.&#8221;</p><p>&#8220;I thought you&#8217;d teach me how to do this without hurting people.&#8221;</p><p>&#8220;You can&#8217;t do this without hurting people, Finn.&#8221; It was the first time Crank had used his real name. &#8220;You can tell yourself the targets deserve it. You can pick your jobs careful and sleep clean at night for a while. But eventually someone&#8217;s in the wrong place, or the intel&#8217;s bad, or you&#8217;re tired and you cut a corner. And then there&#8217;s a family in a stripped transport with half a day of air, and you&#8217;re the reason.&#8221;</p><p>Crank picked up the ration pack Finn had tossed him. He turned it over in his hands.</p><p>&#8220;You went back for them,&#8221; he said. &#8220;In thirty years, I never went back for anyone.&#8221;</p><p>The spaceport noise filled the gap between them. Engines warming up on a nearby pad. A dockworker cursing. The faint melody of that unseen bar.</p><p>&#8220;Get off my ship,&#8221; Crank said.</p><p>Finn blinked. &#8220;What?&#8221;</p><p>&#8220;You heard me.&#8221; Crank&#8217;s voice was rough, but there was no anger in it. If anything, it sounded like something closer to kindness than Finn had ever heard from the man. &#8220;This isn&#8217;t your life. It was never your life. You came out here looking for a way to be what you already are, and the answer isn&#8217;t on this ship.&#8221;</p><p>&#8220;Crank...&#8221;</p><p>&#8220;Rafferty.&#8221; The old man looked at him. &#8220;My name is Rafferty. And I&#8217;m telling you to go. Not because you&#8217;re bad luck. Because you&#8217;re the only good thing that&#8217;s walked up that ramp in thirty years, and if you stay, this life will grind it out of you the way it ground it out of me.&#8221;</p><p>Finn sat still for a long time. The lantern buzzed and flickered between them. Outside, a ship lifted off from a nearby pad, the engine wash rattling <em>Outrider Echo&#8217;s</em> hull plates.</p><p>He stood up.</p><p>&#8220;What about you?&#8221; Finn said.</p><p>Crank opened the ration pack and took a bite of smoked synth- protein. He chewed slowly, staring at the open cargo door and the spaceport beyond it. The same view he&#8217;d been looking at for thirty years. Pads and ships and floodlights and the dark.</p><p>&#8220;I&#8217;ll figure that out,&#8221; he said. &#8220;Get going.&#8221;</p><p>Finn walked down the ramp. His boots hit the spaceport tarmac, and the sound differed from what it had been six weeks ago. Heavier. More certain.</p><p>He stopped at the bottom and looked back. Crank remained in the chair, arms crossed now, silhouette framed by the warm light of the lantern. He looked the same as he always did. Except he didn&#8217;t, not really. His jaw had unclenched and his shoulders had dropped, as if he no longer carried a heavy weight.</p><p>Finn turned and walked into Kaeloni Reach, past a fuel crew dragging hoses between pads and a pair of hauler pilots splitting a cinder stick under a landing strut. He didn&#8217;t know where he was going. He didn&#8217;t need to. The frontier was big, and somewhere in it was a place for a man who went back for people.</p><p>He thought about the name. Jinx. He&#8217;d hated it for six weeks. Hated what it meant, hated the dismissal baked into it, hated that Crank couldn&#8217;t be bothered to call him by his real name.</p><p>But Crank called him Finn tonight. Just once. And it was enough.</p><p>Jinx was someone else now. He&#8217;d walked onto that ship and made an old man look in the mirror. If that was bad luck, fine. Crank could call it whatever he wanted.</p><p><em>Yeah,</em> Finn thought. <em>Jinx works.</em></p><p>He pulled his cap low and kept walking. Behind him, inside <em>Outrider Echo</em>, Rafferty Jack stared at the open door and ate a ration pack a kid had overpaid for.</p><p>On the frontier, every signal tells a story. This one said: it&#8217;s never too late to change direction.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://authordanielpdouglas.substack.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Thanks for tuning in to <em>Sci-Fi Signals</em> from Author Daniel P. Douglas! 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Douglas&quot;,&quot;action&quot;:null,&quot;class&quot;:null}" data-component-name="ButtonCreateButton"><a class="button primary" href="https://authordanielpdouglas.substack.com/?utm_source=substack&utm_medium=email&utm_content=share&action=share"><span>Share Intelligence Bulletin from Author Daniel P. Douglas</span></a></p><div><hr></div>]]></content:encoded></item><item><title><![CDATA[A Baby Named Stanky]]></title><description><![CDATA[A Sci-Fi Signals Story - Episode 2]]></description><link>https://authordanielpdouglas.substack.com/p/a-baby-named-stanky</link><guid isPermaLink="false">https://authordanielpdouglas.substack.com/p/a-baby-named-stanky</guid><dc:creator><![CDATA[Daniel P. Douglas]]></dc:creator><pubDate>Sun, 05 Apr 2026 15:51:25 GMT</pubDate><enclosure url="https://api.substack.com/feed/podcast/193256316/5c84f6cb75ba6fd05ba821084cf56452.mp3" length="0" type="audio/mpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!Dtjz!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc40e4ee6-bdd6-4adf-bd4e-b15f94d59b22_1022x768.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!Dtjz!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc40e4ee6-bdd6-4adf-bd4e-b15f94d59b22_1022x768.png 424w, https://substackcdn.com/image/fetch/$s_!Dtjz!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc40e4ee6-bdd6-4adf-bd4e-b15f94d59b22_1022x768.png 848w, https://substackcdn.com/image/fetch/$s_!Dtjz!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc40e4ee6-bdd6-4adf-bd4e-b15f94d59b22_1022x768.png 1272w, https://substackcdn.com/image/fetch/$s_!Dtjz!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc40e4ee6-bdd6-4adf-bd4e-b15f94d59b22_1022x768.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!Dtjz!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc40e4ee6-bdd6-4adf-bd4e-b15f94d59b22_1022x768.png" width="651" height="489.2054794520548" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/c40e4ee6-bdd6-4adf-bd4e-b15f94d59b22_1022x768.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:768,&quot;width&quot;:1022,&quot;resizeWidth&quot;:651,&quot;bytes&quot;:1797611,&quot;alt&quot;:&quot;A confident woman in a leather jacket leans against a bar counter with one hand on a deck of cards and a drink in the other, smirking at the viewer. Neon signs reading &#8216;Last Call&#8217; and &#8216;Star Dust&#8217; glow behind her in a crowded frontier station bar filled with rough spacers and haze. Comic book illustration style. Story art for A Baby Named Stanky, a Sci-Fi Signals story.&quot;,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://authordanielpdouglas.substack.com/i/193256316?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc40e4ee6-bdd6-4adf-bd4e-b15f94d59b22_1022x768.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="A confident woman in a leather jacket leans against a bar counter with one hand on a deck of cards and a drink in the other, smirking at the viewer. Neon signs reading &#8216;Last Call&#8217; and &#8216;Star Dust&#8217; glow behind her in a crowded frontier station bar filled with rough spacers and haze. Comic book illustration style. Story art for A Baby Named Stanky, a Sci-Fi Signals story." title="A confident woman in a leather jacket leans against a bar counter with one hand on a deck of cards and a drink in the other, smirking at the viewer. Neon signs reading &#8216;Last Call&#8217; and &#8216;Star Dust&#8217; glow behind her in a crowded frontier station bar filled with rough spacers and haze. Comic book illustration style. Story art for A Baby Named Stanky, a Sci-Fi Signals story." srcset="https://substackcdn.com/image/fetch/$s_!Dtjz!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc40e4ee6-bdd6-4adf-bd4e-b15f94d59b22_1022x768.png 424w, https://substackcdn.com/image/fetch/$s_!Dtjz!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc40e4ee6-bdd6-4adf-bd4e-b15f94d59b22_1022x768.png 848w, https://substackcdn.com/image/fetch/$s_!Dtjz!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc40e4ee6-bdd6-4adf-bd4e-b15f94d59b22_1022x768.png 1272w, https://substackcdn.com/image/fetch/$s_!Dtjz!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc40e4ee6-bdd6-4adf-bd4e-b15f94d59b22_1022x768.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>The Last Call smelled like every bar on every colony world Harper Flint had ever walked into: recycled air, spilled liquor, and the musky aroma of people who worked hard and washed when they remembered. Which wasn&#8217;t often.</p><p>She stood in the doorway and let her eyes adjust.</p><p>The place held a sizable crowd. Miners mostly, still in their dust-caked overalls, blowing shift pay on watered-down whiskey and rigged poker machines. A few hauler crews clustered near the back, loud and loose after weeks in the void. The bartender, a thick woman with forearms like docking clamps, moved behind the counter with the confidence of someone who&#8217;d broken up her share of fights and expected to break up more before the night was over.</p><p>Flint found what she was looking for in the far corner.</p><p>Prince Marduk Hassan&#8212;well, former prince, actually&#8212;sat at a round table with a drink in one hand and a fan of cards in the other, playing five-card draw with four men who looked like they regretted sitting down. He was a bulky man, soft in the middle, with heavy-lidded eyes and a charming smile.</p><p>Marduk was an ex-Ethnarch Kingdom prince kicked out and disowned by family and empire for his &#8220;sinfulness.&#8221; He kept the wardrobe, though. His clothes were too fine for the frontier. Silk collar, tailored jacket, rings on three fingers. He dressed as if he wanted you to know he had money, which, on a station like this, was brave or stupid. Probably both. They played five-card draw at his table. Some things outlived empires. Poker was one of them.</p><p>And, of course, there was Star with all her sequins and cleavage, a former showgirl Flint had experience with in dive bars across the rim.</p><p>Solara Starlith draped herself across Marduk&#8217;s lap, pouring herself there, one arm around his neck, the other holding a drink that caught the amber light from the neon sign above the bar. She laughed at something he&#8217;d said, laughing like it was the funniest thing she&#8217;d ever heard, and Marduk soaked it up. He tilted his cards a little when he leaned in to whisper something in her ear. Star&#8217;s eyes, alert and quick, and always working, flicked down to his hand and back up before he&#8217;d finished the sentence.</p><p>Flint crossed the room to the bar. She bought a Rim whiskey on the rocks, hoped for the best, and drifted toward the table where a hand played out. One miner pushed a stack of Geld coins into the center, thought about it, and folded. Marduk raked the pot toward him with a satisfied grunt and said something about fortune favoring the bold. Star kissed his cheek and clapped. She sneered at Flint.</p><p>&#8220;Room for one more?&#8221; Flint said, returning Star&#8217;s dirty look.</p><p>Marduk looked up. His eyes moved over her the way she expected. A quick assessment, fast dismissal. A woman in a worn leather jacket, nothing special, nobody important. Exactly what she wanted him to see.</p><p>&#8220;Sit,&#8221; he said. He gestured to an empty chair with the hand holding his drink, sloshing some of it onto the table. He didn&#8217;t notice. Or didn&#8217;t care.</p><p>Star looked Flint up and down with the lazy hostility of a woman marking her territory. &#8220;Who&#8217;s this?&#8221;</p><p>&#8220;Just a traveler,&#8221; Flint said. She sat down and pulled Geld coins from her jacket. Enough to buy in. Not enough to look like a threat.</p><p>&#8220;Wonderful,&#8221; Marduk said. &#8220;Fresh money.&#8221;</p><p>The first three hands Flint lost. Not much. Enough to feel the sting or look as if she felt it. She played hesitantly, the way a person plays when they&#8217;re not sure they belong at the table. Marduk barely acknowledged her. He remained focused on the miners, who were the easier marks, and on Star, who kept his glass full and his ego fed.</p><p>Flint watched the way he held his cards. Loose when he had a good hand, tight when he was bluffing. She watched how he drank, which was steady. He didn&#8217;t pace himself because he&#8217;d never had to. And she watched how he treated the miners. Magnanimous when he won, dismissive when he lost. The prince who couldn&#8217;t be a prince anymore but couldn&#8217;t stop performing the role.</p><p>By the fifth hand, two of the miners had dropped out. The stakes were climbing. Star had shifted on Marduk&#8217;s lap, angling herself so she could see his cards without him noticing. She hadn&#8217;t looked at Flint once since the opening exchange, which was just right. Two women who acknowledged each other too much would raise questions. Two women who ignored each other were just two women in a bar.</p><p>The sixth hand was when Star started.</p><p>Marduk dealt. Flint picked up her cards. A pair of sevens, a king, and garbage. She looked at her cards the way a person looks at a departure schedule&#8212;mild interest, nothing urgent. Across the table, Marduk arranged his hand and settled back in his chair. A relaxed posture that told Flint he liked what he saw.</p><p>Star glanced down. Her eyes moved over his cards the way a scanner reads a barcode. Fast, complete, and gone.</p><p>Then she wrinkled her nose and looked at Flint.</p><p>&#8220;God, what is that <em>smell</em>?&#8221; Star said, loud enough for the whole table. &#8220;Sweetie, did you fly here in a garbage scow?&#8221;</p><p>The remaining miner snorted. Marduk grinned. Flint felt the heat rise in her cheeks. All of it manufactured, practiced, but looking legit. She studied her cards, saying nothing, and bet small.</p><p><em>Garbage scow, huh?</em></p><p>Low cards. He&#8217;s got nothing worth chasing.</p><p>Flint raised.</p><p>Marduk called, looking amused. The draw came and went. Flint took two cards and improved to three sevens. Marduk took one, which meant he was sitting on two pair or fishing for a straight.</p><p>Flint bet with more confidence. Marduk studied her, studied his cards, and folded. A small pot, but it was the first hand Flint had won all night. Marduk&#8217;s smile thinned for half a second before he remembered to put it back. Not a concern. Irritation. A woman had just taken a pot from him, and somewhere deep in the architecture of his Ethnarch Kingdom upbringing, a small alarm sounded.</p><p>The game continued. The last miner went broke on the eighth hand and left the table muttering about rigged decks and frontier thieves. That left Flint and Marduk heads-up, which was where Flint needed to be.</p><p>Star got louder.</p><p>&#8220;You know, sweetie,&#8221; she said, adjusting herself on Marduk&#8217;s lap and toying with the collar of his jacket, &#8220;I don&#8217;t think your new friend here has showered in a week. I can smell her from here.&#8221; She waved a hand in front of her nose theatrically. &#8220;It&#8217;s like engine goo and distress had a baby and named it &#8216;Stanky.&#8217;&#8221;</p><p>&#8220;Would you shut up?&#8221; Flint said, flashing sharp anger.</p><p>&#8220;I&#8217;m just saying,&#8221; Star continued, &#8220;maybe worry less about the cards and more about basic hygiene.&#8221;</p><p>Marduk laughed. A big, generous, drunk laugh. He patted Star&#8217;s thigh as if she were a pet who&#8217;d done a trick. &#8220;Leave her alone, sweetness. She can&#8217;t help how she smells. Let her play.&#8221;</p><p>Flint&#8217;s jaw tightened at the condescension, but she focused on her cards.</p><p><em>Engine goo, huh?</em></p><p>Mid-range hand. He&#8217;s holding something, but it&#8217;s not a lock.</p><p>They played two more hands. Star kept the insults coming, and the pots grew. Flint won one, lost one, won another. Each win made Marduk drink a little faster and bet a little harder. He wasn&#8217;t losing badly, not yet, but he was losing to a woman, and every hand Flint took was a splinter under his fingernail.</p><p>Every time Marduk&#8217;s jaw set after a loss, Star leaned in, whispered something in his ear, making him smile. She kept his glass full and flattered him enough to remain confident and stay in the game.</p><p>On the twelfth hand, Star turned it up a notch. She swung her legs around on Marduk&#8217;s lap to face the table, planted her elbows on the felt, and gyrated.</p><p>Marduk laughed and dealt. &#8220;Yeah, baby, yeah!&#8221;</p><p>Flint rolled her eyes and picked up her cards. Star unlatched from her opponent and settled onto his lap sideways. Marduk still chuckled while he pondered his hand, but his posture shifted. He sat up straight. His grin faded, and his fingers stopped moving. Flint had watched him for over an hour, and she read this tell like a headline: he had a proper hand this time.</p><p>Star glanced at his cards, then at Flint with undisguised contempt.</p><p>&#8220;Seriously, what <em>died</em> on you? I&#8217;ve been downwind of mining rigs that smelled better than this.&#8221; She turned to Marduk and cupped her hand around his ear in a stage whisper loud enough for the entire bar. &#8220;Baby, I think she&#8217;s nervous. Nervous people sweat, and <em>this one</em> sweats like a dockworker in a heat wave.&#8221;</p><p>Flint looked down at herself, quickly, reflexively, as if she couldn&#8217;t help it. She ducked her head and sniffed her own armpit.</p><p>The table grew quiet. Marduk burst out laughing. Star buried her face in his neck, shaking with giggles. Even the bartender glanced over with the shadow of a smirk.</p><p>Flint straightened up, red-faced. She stared at her cards, trying to pretend the last three seconds hadn&#8217;t happened.</p><p>Marduk wiped his eyes. &#8220;Oh, that&#8217;s good. That&#8217;s <em>very</em> good.&#8221; He grinned now, wide and loose, the grin of a player who held a great hand, a beautiful woman on his lap, and a rattled opponent across the table who&#8217;d just checked her own armpits in public. This was the best night he&#8217;d had since the Ethnarch Kingdom changed the locks on him.</p><p>He pushed his coins forward. All of it. Close to twenty-five thousand in hard Geld, stacked in heavy columns on the felt.</p><p>&#8220;All in,&#8221; he said. He leaned back and spread his arms like a king on a throne. &#8220;Let&#8217;s see what you&#8217;ve got, sweetheart.&#8221;</p><p>Flint stared at the pile, at her cards, and last, at Marduk. A long, visible hesitation that screamed uncertainty to everyone watching.</p><p>Then she pushed her own stack forward.</p><p>&#8220;Call.&#8221;</p><p>The draw. Marduk discarded one, confident, barely looking. Flint took two, like someone fishing for a miracle. The cards came. Marduk glanced at his new one and set his hand down as if he already knew the outcome.</p><p>&#8220;Ladies first,&#8221; he said.</p><p>&#8220;Age before beauty,&#8221; Flint said. Emotionless. Quiet.</p><p>Marduk&#8217;s smile twitched. He laid his cards on the table with a flourish. Full house. Kings over tens. A beautiful hand. He looked at Star for her reaction, expecting the celebration, expecting the kiss.</p><p>Flint set her cards down one at a time. Ace. Ace. Ace. Seven. Seven.</p><p>Full house. Aces over sevens.</p><p>The air went out of the bar along with all sound.</p><p>Not the gradual quiet of a conversation winding down. The sudden, vacuum-sealed silence of twenty people realizing something had just happened. The bartender stopped pouring. A miner at the far end of the room set his glass down without drinking. Someone near the door took a step back, not leaving, but getting clear of the blast radius.</p><p>Every eye was on Marduk.</p><p>His smile still clung to his face, but the rest of him had gone somewhere else. His eyes moved from his cards to Flint&#8217;s cards to the pile of Geld between them. One of his hands drifted toward the edge of the table as if reaching for a weapon. His jaw locked.</p><p>A disgraced Ethnarch Kingdom prince. Beaten by a woman. In front of a room full of people. The Geld was beside the point. What he&#8217;d lost was something no amount of money could buy back in a place where stories traveled faster than freight haulers.</p><p>The silence stretched. Flint didn&#8217;t move. Didn&#8217;t reach for the Geld. Didn&#8217;t speak. She sat still, hands flat on the table, and watched Marduk the way a pilot watches a proximity alarm.</p><p>Five seconds. Ten.</p><p>Star saved it.</p><p>She laughed. Not nervous, not forced. Warm, bright, and easy. The laugh of a woman who&#8217;d seen a hundred games end a hundred ways and didn&#8217;t take any of them seriously.</p><p>&#8220;Oh, well, sweetie!&#8221; She patted Marduk&#8217;s chest and kissed his jaw. &#8220;Easy come, easy go on the frontier. Let me buy you a drink!&#8221;</p><p>She waved at the bartender before the words had finished landing. The spell cracked. Marduk blinked. His face rearranged itself into something that almost passed for grace. He exhaled through his nose, looked at the ceiling, and shook his head.</p><p>&#8220;The frontier,&#8221; he muttered, as if the word explained everything.</p><p>The room exhaled with him. Conversations restarted, and the bartender poured. The person at the door stayed and found a place at the bar. The tension broke. Star pressed a fresh glass into Marduk&#8217;s hand, directing him away from the wreckage, filling his attention with warmth and comfort. &#8220;Tomorrow will be better. But tonight will be spectacular, baby,&#8221; she said, winking at him.</p><p>Flint collected the Geld. She didn&#8217;t count it at the table. That would be an insult Marduk probably couldn&#8217;t swallow. She swept it into a leather satchel, finished her drink in one pull, and stood.</p><p>&#8220;Good game,&#8221; she said. Nothing more.</p><p>Flint walked out of the Last Call without looking back. She needed to pay landing fees at the spaceport&#8217;s admin building.</p><p>Inside the fluorescent-lit and half-empty building, the night shift ran on synth-coffee and indifference. Flint stood at the counter and paid the fees with a few of the coins she&#8217;d won. A clerk with tired, bloodshot eyes processed the transaction as if it were the four hundredth one that day. It probably was. Flint knew the feeling.</p><p>&#8220;Berth twelve, settled through oh-six-hundred,&#8221; the clerk said. &#8220;After that, it&#8217;s double rate.&#8221;</p><p>&#8220;I&#8217;ll be gone in a few,&#8221; Flint said.</p><p>She walked through the spaceport&#8217;s lower concourse, past shuttered vendor stalls and sleeping freighter crews slumped against their cargo containers. The satchel sat heavy against her hip. Twenty-five thousand in hard Geld. Enough to matter. Enough to put Aurorax VII&#8217;s colony relief fund back together and keep people alive in the Pheronix Cluster for another season.</p><p>She climbed the ramp to her ship, keyed the hatch, and stepped inside.</p><p>Star was in the common area, halfway into a gray jumpsuit, tugging it up over one shoulder. Her flashy clothes were in a heap on the bench. The sequined top, tight pants, the heels that made her three inches taller and ten years younger. Her hair fell loose, and her makeup had smudged. She had a fresh whiskey on the console beside her.</p><p>She looked up and grinned.</p><p>&#8220;How&#8217;d your exit go?&#8221; Flint said.</p><p>Star zipped the jumpsuit the rest of the way and picked up her glass. &#8220;I slipped away to use the bathroom. By the time the prince figured things out, I was gone, baby, gone.&#8221;</p><p>Flint set the satchel on the table between them. She unzipped it and the Geld caught the overhead light. Heavy coins, real weight, money the people on Aurorax VII hadn&#8217;t seen in months.</p><p>&#8220;Good work, sister,&#8221; Flint said.</p><p>Star took a long sip and settled into the co-pilot&#8217;s chair with deep, satisfied ease. She&#8217;d played this game before and planned to do it again. &#8220;You betcha, sweetie,&#8221; she said, smiling. Not the showgirl smile. The real one. &#8220;This is always a good time.&#8221;</p><p>Flint collected the coins and dropped into the pilot&#8217;s seat. She started the pre-flight sequence. Back in the Last Call, Prince Marduk Hassan drank and wondered how his night had gone so wrong. He&#8217;d figure it out in time. Or he wouldn&#8217;t. Either way, he wasn&#8217;t Flint&#8217;s problem anymore. The swindler shouldn&#8217;t have scammed Aurorax VII out of its relief fund.</p><p>Flint punched in the coordinates for the Pheronix Cluster. Twenty thousand Geld going home. Five thousand for the trouble.</p><p>The ship purred to life, and the docking clamps released. Engine thrusters replaced the purring with rumbling, and the spaceport fell away beneath them. The frontier opened ahead, dark and vast, and full of people who needed someone to even the odds.</p><p>Flint flew. Star drank. And on the edge of nothing, the next signal for help was already waiting.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://authordanielpdouglas.substack.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Thanks for listening to Sci-Fi Signals from Author Daniel P. Douglas! Subscribe for free to receive new posts and support my work.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><p class="button-wrapper" data-attrs="{&quot;url&quot;:&quot;https://authordanielpdouglas.substack.com/p/a-baby-named-stanky?utm_source=substack&utm_medium=email&utm_content=share&action=share&quot;,&quot;text&quot;:&quot;Share&quot;,&quot;action&quot;:null,&quot;class&quot;:null}" data-component-name="ButtonCreateButton"><a class="button primary" href="https://authordanielpdouglas.substack.com/p/a-baby-named-stanky?utm_source=substack&utm_medium=email&utm_content=share&action=share"><span>Share</span></a></p><p class="button-wrapper" data-attrs="{&quot;url&quot;:&quot;https://authordanielpdouglas.substack.com/p/a-baby-named-stanky/comments&quot;,&quot;text&quot;:&quot;Leave a comment&quot;,&quot;action&quot;:null,&quot;class&quot;:null}" data-component-name="ButtonCreateButton"><a class="button primary" href="https://authordanielpdouglas.substack.com/p/a-baby-named-stanky/comments"><span>Leave a comment</span></a></p><p class="button-wrapper" data-attrs="{&quot;url&quot;:&quot;https://authordanielpdouglas.substack.com/?utm_source=substack&amp;utm_medium=email&amp;utm_content=share&amp;action=share&quot;,&quot;text&quot;:&quot;Share Intelligence Bulletin from Author Daniel P. Douglas&quot;,&quot;action&quot;:null,&quot;class&quot;:null}" data-component-name="ButtonCreateButton"><a class="button primary" href="https://authordanielpdouglas.substack.com/?utm_source=substack&amp;utm_medium=email&amp;utm_content=share&amp;action=share"><span>Share Intelligence Bulletin from Author Daniel P. Douglas</span></a></p><div><hr></div>]]></content:encoded></item><item><title><![CDATA[Podcast - Dead Reckoning]]></title><description><![CDATA[A Sci-Fi Signals Story - Episode 1]]></description><link>https://authordanielpdouglas.substack.com/p/podcast-dead-reckoning</link><guid isPermaLink="false">https://authordanielpdouglas.substack.com/p/podcast-dead-reckoning</guid><dc:creator><![CDATA[Daniel P. Douglas]]></dc:creator><pubDate>Sat, 04 Apr 2026 14:29:55 GMT</pubDate><enclosure url="https://api.substack.com/feed/podcast/193167008/ef4af7b4b8d12fe9d14158e88b89c153.mp3" length="0" type="audio/mpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!QJ2x!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F91c0ae17-fde8-4d65-9d8d-c39c6b3ffc44_1408x768.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!QJ2x!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F91c0ae17-fde8-4d65-9d8d-c39c6b3ffc44_1408x768.png 424w, https://substackcdn.com/image/fetch/$s_!QJ2x!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F91c0ae17-fde8-4d65-9d8d-c39c6b3ffc44_1408x768.png 848w, https://substackcdn.com/image/fetch/$s_!QJ2x!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F91c0ae17-fde8-4d65-9d8d-c39c6b3ffc44_1408x768.png 1272w, https://substackcdn.com/image/fetch/$s_!QJ2x!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F91c0ae17-fde8-4d65-9d8d-c39c6b3ffc44_1408x768.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!QJ2x!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F91c0ae17-fde8-4d65-9d8d-c39c6b3ffc44_1408x768.png" width="1408" height="768" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/91c0ae17-fde8-4d65-9d8d-c39c6b3ffc44_1408x768.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:768,&quot;width&quot;:1408,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:2624160,&quot;alt&quot;:&quot;A rugged fighter pilot in a weathered flight suit stands with arms crossed in a dimly lit hangar bay. Behind him, a battle-scarred starfighter sits on the deck with its canopy open, surrounded by fuel lines and tool carts. Amber overhead lights cut through atmospheric haze. Comic book illustration style. Story art for Dead Reckoning, a Sci-Fi Signals story.&quot;,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://authordanielpdouglas.substack.com/i/193167008?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F91c0ae17-fde8-4d65-9d8d-c39c6b3ffc44_1408x768.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="A rugged fighter pilot in a weathered flight suit stands with arms crossed in a dimly lit hangar bay. Behind him, a battle-scarred starfighter sits on the deck with its canopy open, surrounded by fuel lines and tool carts. Amber overhead lights cut through atmospheric haze. Comic book illustration style. Story art for Dead Reckoning, a Sci-Fi Signals story." title="A rugged fighter pilot in a weathered flight suit stands with arms crossed in a dimly lit hangar bay. Behind him, a battle-scarred starfighter sits on the deck with its canopy open, surrounded by fuel lines and tool carts. Amber overhead lights cut through atmospheric haze. Comic book illustration style. Story art for Dead Reckoning, a Sci-Fi Signals story." srcset="https://substackcdn.com/image/fetch/$s_!QJ2x!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F91c0ae17-fde8-4d65-9d8d-c39c6b3ffc44_1408x768.png 424w, https://substackcdn.com/image/fetch/$s_!QJ2x!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F91c0ae17-fde8-4d65-9d8d-c39c6b3ffc44_1408x768.png 848w, https://substackcdn.com/image/fetch/$s_!QJ2x!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F91c0ae17-fde8-4d65-9d8d-c39c6b3ffc44_1408x768.png 1272w, https://substackcdn.com/image/fetch/$s_!QJ2x!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F91c0ae17-fde8-4d65-9d8d-c39c6b3ffc44_1408x768.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Enemy fire had hit the port-side stabilizer again.</p><p>Kango Galyx stood in Hangar 7 of Aster Station with his arms crossed and his jaw set, staring at the Torino like a man staring at a bar tab he couldn&#8217;t afford. The ship sat on the deck with her canopy up and her guts showing, fuel lines snaking across the floor, a diagnostic cart plugged into her starboard access panel, and a scorch mark along the belly plating that hadn&#8217;t been there six hours ago.</p><p>Six hours ago, he&#8217;d been on patrol. Routine sweep of the shipping lanes between Aster and the Cutlass Belt. Four hours of nothing, which was the best kind of patrol, followed by two hours of everything, which was the worst.</p><p>&#8220;You&#8217;re lucky she&#8217;s still flying,&#8221; Albern said, the deck chief, from somewhere underneath the Torino&#8217;s port wing. All Kango could see were boots and a tool belt. &#8220;That stabilizer coupling is hanging on by spite and solder.&#8221;</p><p>&#8220;She got me home.&#8221;</p><p>&#8220;She got you home <em>this time</em>.&#8221; Albern rolled out on his creeper, face smeared with hydraulic fluid, and pointed a wrench at Kango the way a doctor points a finger at a patient who won&#8217;t quit smoking cinder sticks. &#8220;Next time that coupling fails mid-burn, you&#8217;re going to spin into whatever you&#8217;re trying not to hit. And I&#8217;m going to have to fill out the reports.&#8221;</p><p>&#8220;Your concern is touching.&#8221;</p><p>&#8220;My concern is for the reports.&#8221; Albern rolled back under the wing. &#8220;Gonna need five hours. Minimum.&#8221;</p><p>Kango checked the clock on the hangar wall: 1847 station time. He&#8217;d filed his patrol report before he&#8217;d even popped the canopy, still smelling like coolant and adrenaline. The details were already turning into the flat language of after-action documentation. Three contacts. Unregistered. Raider-class vessels running dark in the Cutlass approach corridor, engines cold, waiting in the asteroid shadow like mines in a shipping lane.</p><p>He hadn&#8217;t seen them until they lit up.</p><p>The first one had come in fast and stupid, which was how you could tell they were new to the trade. Pirate raiders who&#8217;d been at it a while knew the advantage of ambush was patience. You waited for the target to commit to a vector, then you cut off the escape route before you opened fire. The geometry mattered more than the guns.</p><p>This crew skipped the geometry. The lead ship broke from the asteroid cluster at full burn, weapons hot, closing on a freight hauler lumbering through the corridor with a belly full of ore concentrate bound for the Aster refineries. The hauler saw them coming and did what haulers do: panicked, dumped thrust, and started screaming on the open channel.</p><p>Kango was eleven clicks out when the distress call hit. He was supposed to radio Aster Station, request authorization, and wait for a tactical assessment. That was the protocol. The protocol assumed that the freighter had eleven clicks worth of time, which it did not.</p><p>He pushed the Torino to full military power and went in alone.</p><p>The lead raider didn&#8217;t see him until he was inside weapons range. The Torino was small, fast, and running a low-emission profile that made her hard to pick up against the background radiation of the Belt. Kango came in on an intercept angle that put the lead raider between him and the freighter, which meant the raider couldn&#8217;t fire back without risking a miss that would hit the prize they were trying to steal.</p><p>He put two cannon bursts into the lead ship&#8217;s engine housing. Clean shots. The first one cracked the shielding. The second one found the power coupling underneath, and the raider&#8217;s engines went dark in a shower of sparks and venting atmosphere. Dead in space. The crew would live if they had suits and someone came for them before the air ran out. That was their problem.</p><p>The second raider was smarter. It broke off the hauler and came around hard, trying to get behind him. Kango had expected that. He&#8217;d been flying combat patrols on the frontier for nine years, and the one thing he&#8217;d learned about pirates was that they always thought they were more clever than they were. They watched too many war vids. They thought dogfighting was about reflexes and aggression. It wasn&#8217;t. It was about energy management and knowing your ship better than the other pilot knew theirs.</p><p>He cut thrust, rotated the Torino on her axis, and let the second raider fly into his targeting solution. The pilot realized the mistake too late. Kango watched the raider try to break off, engines flaring, and he put a burst across the bow. Warning shots. Close enough to rattle the hull.</p><p>The raider broke and ran. Full burn toward the Belt, engines screaming, running for the cover of the asteroid field where a single fighter couldn&#8217;t follow without risking a collision every six seconds.</p><p>That left the third one.</p><p>This raider had done everything right. While the first two made noise and drew attention, the third had swung wide, running silent on a long arc that brought it around behind the hauler on the opposite side. No engine signature. No weapons charge. Just a ghost drifting through the void, using the chaos as cover.</p><p>Kango didn&#8217;t notice the parasite until it had already latched onto the hauler&#8217;s cargo module.</p><p>A boarding clamp. Magnetic. The ship had matched velocity with the hauler and grafted itself to the hull, and now there were people with guns cutting through the skin into the cargo bay. The hauler&#8217;s captain shouted on the comm something about armed intruders and a request for immediate help. Kango was available with two pulse cannons and no way to use them without killing everyone involved.</p><p>He parked the Torino two hundred meters off the freighter&#8217;s bow and thought about it.</p><p>The math was ugly. He couldn&#8217;t shoot the parasite off the hull. He couldn&#8217;t board the freighter himself because the Torino was a single-seat fighter with no airlock. And he couldn&#8217;t wait for backup because the nearest patrol was forty minutes out and the pirates would be gone in ten.</p><p>So he did the thing that wasn&#8217;t in any manual.</p><p>He opened a direct channel to the raider. Tight beam. Private.</p><p>&#8220;This is Lieutenant Kango Galyx, Frontier Patrol, operating under Aster Station authority. You&#8217;ve got about ninety seconds to detach from that freighter and power down your weapons.&#8221;</p><p>A pause. Then a voice came back, male, young, words tumbling out too fast. &#8220;Yeah, no, that&#8217;s not how this works, Patrol. We&#8217;re clamped to sixty tons of ore and a crew of nine, so unless you&#8217;re planning to vaporize all of them to get to us, I&#8217;d suggest you find somewhere else to be.&#8221;</p><p>&#8220;You&#8217;re right,&#8221; Kango said. &#8220;I can&#8217;t shoot you. But here&#8217;s what I can do. I&#8217;ve got your drive signature on record from your approach. Silent running doesn&#8217;t mean invisible. It means quiet. I&#8217;ve tracked you for the last six minutes. Which means I&#8217;ve got your engine profile, your emissions pattern, and your vector when you bug out. The moment you detach, every patrol ship and station gun in this sector will have your signature. You won&#8217;t make it far.&#8221;</p><p>Silence on the channel.</p><p>&#8220;Your buddy in raider two is already running for the rocks,&#8221; Kango said. &#8220;Raider one is dead in space with no engines. You&#8217;re the last one, and you&#8217;re stuck to the side of a freighter with a patrol fighter parked on your nose. Think about your next move.&#8221;</p><p>More silence.</p><p>&#8220;Ninety seconds was generous. You&#8217;ve got sixty now.&#8221;</p><p>&#8220;That&#8217;s&#8212;&#8221; A pause. Too long. &#8220;You&#8217;re bluffing.&#8221; But the bravado had curdled into something thinner.</p><p>&#8220;Detach and power down. I&#8217;ll let you keep your ship. Stay latched, and I&#8217;ll call in the heavy patrol, and they don&#8217;t ask politely.&#8221;</p><p>Thirty seconds of silence. Kango watched the raider&#8217;s systems on his scope. The boarding clamp disengaged. The raider&#8217;s engines lit up with low power, maneuvering only. It drifted away from the freighter&#8217;s hull and departed the area, weapons cold, running lights on.</p><p>Kango exhaled.</p><p>&#8220;Smart choice,&#8221; he said.</p><p>The freighter captain bought him a drink over comms, which was the frontier equivalent of a handshake. The heavy patrol arrived thirty-eight minutes later and took custody of raider one, still drifting dark with dead engines. Raiders two and three were long gone, swallowed by the Cutlass Belt. But every database from Aster to the Cutlass stations had their signatures flagged. They&#8217;d surface eventually. They always did.</p><p>Now Kango stood in Hangar 7, arms crossed, watching Albern work on the stabilizer that had taken a glancing hit from raider two&#8217;s parting shot. A gift. A reminder that smart wasn&#8217;t the same as safe.</p><p>&#8220;Five hours?&#8221; he said.</p><p>&#8220;Minimum,&#8221; Albern said from under the wing.</p><p>Kango looked at the Torino. She was twelve years old, six years past her recommended service life, patched and re-patched and held together by the accumulated stubbornness of every mechanic who&#8217;d ever refused to let her die. The hull plating didn&#8217;t match. Mechanics salvaged the port cannon from a decommissioned bomber. And the ejection seat had a manufacturer&#8217;s warranty that had expired before Kango had graduated from flight school.</p><p>She was the best ship he&#8217;d ever flown. Not because she was fast or tough or well-armed, although she was all three when she felt like it. Because she always brought him home. Even when home was a station at the edge of nothing, surrounded by dark and pirates and the vast indifference of a frontier that didn&#8217;t care whether you lived or died.</p><p>He uncrossed his arms and walked to the tool cart.</p><p>&#8220;What are you doing?&#8221; Albern said.</p><p>&#8220;Helping.&#8221;</p><p>&#8220;You&#8217;re a pilot.&#8221;</p><p>&#8220;And she&#8217;s my ship.&#8221;</p><p>Albern was quiet for a moment. Then: &#8220;Grab the number four wrench. And don&#8217;t touch the plasma conduits.&#8221;</p><p>Kango grabbed the wrench. The hangar lights buzzed overhead. Somewhere in the Belt, two raiders ran for cover, and the freight lanes were quiet again, at least for tonight.</p><p>Tomorrow there&#8217;d be another patrol. Another sweep. Another four hours of nothing, if he was lucky.</p><p>He was rarely lucky. But the Torino was stubborn, and that was close enough.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://authordanielpdouglas.substack.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Thanks for listening to Sci-Fi Signals from Author Daniel P. Douglas! Subscribe for free to receive new posts and support my work.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><p class="button-wrapper" data-attrs="{&quot;url&quot;:&quot;https://authordanielpdouglas.substack.com/p/dead-reckoning?utm_source=substack&amp;utm_medium=email&amp;utm_content=share&amp;action=share&amp;token=eyJ1c2VyX2lkIjozMzM5NzczMTIsInBvc3RfaWQiOjE5MzEyNzcxOCwiaWF0IjoxNzc1MzEyNDU1LCJleHAiOjE3Nzc5MDQ0NTUsImlzcyI6InB1Yi00NzQwOTU1Iiwic3ViIjoicG9zdC1yZWFjdGlvbiJ9.jt2EaSk13IqA0gK5jfERpzhew08gcNbmQkJOlTK15Zc&quot;,&quot;text&quot;:&quot;Share&quot;,&quot;action&quot;:null,&quot;class&quot;:&quot;button-wrapper&quot;}" data-component-name="ButtonCreateButton"><a class="button primary button-wrapper" href="https://authordanielpdouglas.substack.com/p/dead-reckoning?utm_source=substack&amp;utm_medium=email&amp;utm_content=share&amp;action=share&amp;token=eyJ1c2VyX2lkIjozMzM5NzczMTIsInBvc3RfaWQiOjE5MzEyNzcxOCwiaWF0IjoxNzc1MzEyNDU1LCJleHAiOjE3Nzc5MDQ0NTUsImlzcyI6InB1Yi00NzQwOTU1Iiwic3ViIjoicG9zdC1yZWFjdGlvbiJ9.jt2EaSk13IqA0gK5jfERpzhew08gcNbmQkJOlTK15Zc"><span>Share</span></a></p><div><hr></div>]]></content:encoded></item><item><title><![CDATA[Dead Reckoning]]></title><description><![CDATA[A Sci-Fi Signals Story]]></description><link>https://authordanielpdouglas.substack.com/p/dead-reckoning</link><guid isPermaLink="false">https://authordanielpdouglas.substack.com/p/dead-reckoning</guid><dc:creator><![CDATA[Daniel P. Douglas]]></dc:creator><pubDate>Sat, 04 Apr 2026 00:46:45 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!gjw8!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F30cd4cae-ceca-4eba-9cf2-be7f6ca547b5_1408x768.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!gjw8!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F30cd4cae-ceca-4eba-9cf2-be7f6ca547b5_1408x768.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!gjw8!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F30cd4cae-ceca-4eba-9cf2-be7f6ca547b5_1408x768.png 424w, https://substackcdn.com/image/fetch/$s_!gjw8!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F30cd4cae-ceca-4eba-9cf2-be7f6ca547b5_1408x768.png 848w, https://substackcdn.com/image/fetch/$s_!gjw8!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F30cd4cae-ceca-4eba-9cf2-be7f6ca547b5_1408x768.png 1272w, https://substackcdn.com/image/fetch/$s_!gjw8!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F30cd4cae-ceca-4eba-9cf2-be7f6ca547b5_1408x768.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!gjw8!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F30cd4cae-ceca-4eba-9cf2-be7f6ca547b5_1408x768.png" width="1408" height="768" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/30cd4cae-ceca-4eba-9cf2-be7f6ca547b5_1408x768.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:768,&quot;width&quot;:1408,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:2624160,&quot;alt&quot;:&quot;A rugged fighter pilot in a weathered flight suit stands with arms crossed in a dimly lit hangar bay. Behind him, a battle-scarred starfighter sits on the deck with its canopy open, surrounded by fuel lines and tool carts. Amber overhead lights cut through atmospheric haze. Comic book illustration style. Story art for Dead Reckoning, a Sci-Fi Signals story.&quot;,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://authordanielpdouglas.substack.com/i/193127718?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F30cd4cae-ceca-4eba-9cf2-be7f6ca547b5_1408x768.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="A rugged fighter pilot in a weathered flight suit stands with arms crossed in a dimly lit hangar bay. Behind him, a battle-scarred starfighter sits on the deck with its canopy open, surrounded by fuel lines and tool carts. Amber overhead lights cut through atmospheric haze. Comic book illustration style. Story art for Dead Reckoning, a Sci-Fi Signals story." title="A rugged fighter pilot in a weathered flight suit stands with arms crossed in a dimly lit hangar bay. Behind him, a battle-scarred starfighter sits on the deck with its canopy open, surrounded by fuel lines and tool carts. Amber overhead lights cut through atmospheric haze. Comic book illustration style. Story art for Dead Reckoning, a Sci-Fi Signals story." srcset="https://substackcdn.com/image/fetch/$s_!gjw8!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F30cd4cae-ceca-4eba-9cf2-be7f6ca547b5_1408x768.png 424w, https://substackcdn.com/image/fetch/$s_!gjw8!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F30cd4cae-ceca-4eba-9cf2-be7f6ca547b5_1408x768.png 848w, https://substackcdn.com/image/fetch/$s_!gjw8!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F30cd4cae-ceca-4eba-9cf2-be7f6ca547b5_1408x768.png 1272w, https://substackcdn.com/image/fetch/$s_!gjw8!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F30cd4cae-ceca-4eba-9cf2-be7f6ca547b5_1408x768.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Enemy fire had hit the port-side stabilizer again.</p><p>Kango Galyx stood in Hangar 7 of Aster Station with his arms crossed and his jaw set, staring at the Torino like a man staring at a bar tab he couldn&#8217;t afford. The ship sat on the deck with her canopy up and her guts showing, fuel lines snaking across the floor, a diagnostic cart plugged into her starboard access panel, and a scorch mark along the belly plating that hadn&#8217;t been there six hours ago.</p><p>Six hours ago, he&#8217;d been on patrol. Routine sweep of the shipping lanes between Aster and the Cutlass Belt. Four hours of nothing, which was the best kind of patrol, followed by two hours of everything, which was the worst.</p><p>&#8220;You&#8217;re lucky she&#8217;s still flying,&#8221; Albern said, the deck chief, from somewhere underneath the Torino&#8217;s port wing. All Kango could see were boots and a tool belt. &#8220;That stabilizer coupling is hanging on by spite and solder.&#8221;</p><p>&#8220;She got me home.&#8221;</p><p>&#8220;She got you home <em>this time</em>.&#8221; Albern rolled out on his creeper, face smeared with hydraulic fluid, and pointed a wrench at Kango the way a doctor points a finger at a patient who won&#8217;t quit smoking cinder sticks. &#8220;Next time that coupling fails mid-burn, you&#8217;re going to spin into whatever you&#8217;re trying not to hit. And I&#8217;m going to have to fill out the reports.&#8221;</p><p>&#8220;Your concern is touching.&#8221;</p><p>&#8220;My concern is for the reports.&#8221; Albern rolled back under the wing. &#8220;Gonna need five hours. Minimum.&#8221;</p><p>Kango checked the clock on the hangar wall: 1847 station time. He&#8217;d filed his patrol report before he&#8217;d even popped the canopy, still smelling like coolant and adrenaline. The details were already turning into the flat language of after-action documentation. Three contacts. Unregistered. Raider-class vessels running dark in the Cutlass approach corridor, engines cold, waiting in the asteroid shadow like mines in a shipping lane.</p><p>He hadn&#8217;t seen them until they lit up.</p><p>The first one had come in fast and stupid, which was how you could tell they were new to the trade. Pirate raiders who&#8217;d been at it a while knew the advantage of ambush was patience. You waited for the target to commit to a vector, then you cut off the escape route before you opened fire. The geometry mattered more than the guns.</p><p>This crew skipped the geometry. The lead ship broke from the asteroid cluster at full burn, weapons hot, closing on a freight hauler lumbering through the corridor with a belly full of ore concentrate bound for the Aster refineries. The hauler saw them coming and did what haulers do: panicked, dumped thrust, and started screaming on the open channel.</p><p>Kango was eleven clicks out when the distress call hit. He was supposed to radio Aster Station, request authorization, and wait for a tactical assessment. That was the protocol. The protocol assumed that the freighter had eleven clicks worth of time, which it did not.</p><p>He pushed the Torino to full military power and went in alone.</p><p>The lead raider didn&#8217;t see him until he was inside weapons range. The Torino was small, fast, and running a low-emission profile that made her hard to pick up against the background radiation of the Belt. Kango came in on an intercept angle that put the lead raider between him and the freighter, which meant the raider couldn&#8217;t fire back without risking a miss that would hit the prize they were trying to steal.</p><p>He put two cannon bursts into the lead ship&#8217;s engine housing. Clean shots. The first one cracked the shielding. The second one found the power coupling underneath, and the raider&#8217;s engines went dark in a shower of sparks and venting atmosphere. Dead in space. The crew would live if they had suits and someone came for them before the air ran out. That was their problem.</p><p>The second raider was smarter. It broke off the hauler and came around hard, trying to get behind him. Kango had expected that. He&#8217;d been flying combat patrols on the frontier for nine years, and the one thing he&#8217;d learned about pirates was that they always thought they were more clever than they were. They watched too many war vids. They thought dogfighting was about reflexes and aggression. It wasn&#8217;t. It was about energy management and knowing your ship better than the other pilot knew theirs.</p><p>He cut thrust, rotated the Torino on her axis, and let the second raider fly into his targeting solution. The pilot realized the mistake too late. Kango watched the raider try to break off, engines flaring, and he put a burst across the bow. Warning shots. Close enough to rattle the hull.</p><p>The raider broke and ran. Full burn toward the Belt, engines screaming, running for the cover of the asteroid field where a single fighter couldn&#8217;t follow without risking a collision every six seconds.</p><p>That left the third one.</p><p>This raider had done everything right. While the first two made noise and drew attention, the third had swung wide, running silent on a long arc that brought it around behind the hauler on the opposite side. No engine signature. No weapons charge. Just a ghost drifting through the void, using the chaos as cover.</p><p>Kango didn&#8217;t notice the parasite until it had already latched onto the hauler&#8217;s cargo module.</p><p>A boarding clamp. Magnetic. The ship had matched velocity with the hauler and grafted itself to the hull, and now there were people with guns cutting through the skin into the cargo bay. The hauler&#8217;s captain shouted on the comm something about armed intruders and a request for immediate help. Kango was available with two pulse cannons and no way to use them without killing everyone involved.</p><p>He parked the Torino two hundred meters off the freighter&#8217;s bow and thought about it.</p><p>The math was ugly. He couldn&#8217;t shoot the parasite off the hull. He couldn&#8217;t board the freighter himself because the Torino was a single-seat fighter with no airlock. And he couldn&#8217;t wait for backup because the nearest patrol was forty minutes out and the pirates would be gone in ten.</p><p>So he did the thing that wasn&#8217;t in any manual.</p><p>He opened a direct channel to the raider. Tight beam. Private.</p><p>&#8220;This is Lieutenant Kango Galyx, Frontier Patrol, operating under Aster Station authority. You&#8217;ve got about ninety seconds to detach from that freighter and power down your weapons.&#8221;</p><p>A pause. Then a voice came back, male, young, words tumbling out too fast. &#8220;Yeah, no, that&#8217;s not how this works, Patrol. We&#8217;re clamped to sixty tons of ore and a crew of nine, so unless you&#8217;re planning to vaporize all of them to get to us, I&#8217;d suggest you find somewhere else to be.&#8221;</p><p>&#8220;You&#8217;re right,&#8221; Kango said. &#8220;I can&#8217;t shoot you. But here&#8217;s what I can do. I&#8217;ve got your drive signature on record from your approach. Silent running doesn&#8217;t mean invisible. It means quiet. I&#8217;ve tracked you for the last six minutes. Which means I&#8217;ve got your engine profile, your emissions pattern, and your vector when you bug out. The moment you detach, every patrol ship and station gun in this sector will have your signature. You won&#8217;t make it far.&#8221;</p><p>Silence on the channel.</p><p>&#8220;Your buddy in raider two is already running for the rocks,&#8221; Kango said. &#8220;Raider one is dead in space with no engines. You&#8217;re the last one, and you&#8217;re stuck to the side of a freighter with a patrol fighter parked on your nose. Think about your next move.&#8221;</p><p>More silence.</p><p>&#8220;Ninety seconds was generous. You&#8217;ve got sixty now.&#8221;</p><p>&#8220;That&#8217;s&#8212;&#8221; A pause. Too long. &#8220;You&#8217;re bluffing.&#8221; But the bravado had curdled into something thinner.</p><p>&#8220;Detach and power down. I&#8217;ll let you keep your ship. Stay latched, and I&#8217;ll call in the heavy patrol, and they don&#8217;t ask politely.&#8221;</p><p>Thirty seconds of silence. Kango watched the raider&#8217;s systems on his scope. The boarding clamp disengaged. The raider&#8217;s engines lit up with low power, maneuvering only. It drifted away from the freighter&#8217;s hull and departed the area, weapons cold, running lights on.</p><p>Kango exhaled.</p><p>&#8220;Smart choice,&#8221; he said.</p><p>The freighter captain bought him a drink over comms, which was the frontier equivalent of a handshake. The heavy patrol arrived thirty-eight minutes later and took custody of raider one, still drifting dark with dead engines. Raiders two and three were long gone, swallowed by the Cutlass Belt. But every database from Aster to the Cutlass stations had their signatures flagged. They&#8217;d surface eventually. They always did.</p><p>Now Kango stood in Hangar 7, arms crossed, watching Albern work on the stabilizer that had taken a glancing hit from raider two&#8217;s parting shot. A gift. A reminder that smart wasn&#8217;t the same as safe.</p><p>&#8220;Five hours?&#8221; he said.</p><p>&#8220;Minimum,&#8221; Albern said from under the wing.</p><p>Kango looked at the Torino. She was twelve years old, six years past her recommended service life, patched and re-patched and held together by the accumulated stubbornness of every mechanic who&#8217;d ever refused to let her die. The hull plating didn&#8217;t match. Mechanics salvaged the port cannon from a decommissioned bomber. And the ejection seat had a manufacturer&#8217;s warranty that had expired before Kango had graduated from flight school.</p><p>She was the best ship he&#8217;d ever flown. Not because she was fast or tough or well-armed, although she was all three when she felt like it. Because she always brought him home. Even when home was a station at the edge of nothing, surrounded by dark and pirates and the vast indifference of a frontier that didn&#8217;t care whether you lived or died.</p><p>He uncrossed his arms and walked to the tool cart.</p><p>&#8220;What are you doing?&#8221; Albern said.</p><p>&#8220;Helping.&#8221;</p><p>&#8220;You&#8217;re a pilot.&#8221;</p><p>&#8220;And she&#8217;s my ship.&#8221;</p><p>Albern was quiet for a moment. Then: &#8220;Grab the number four wrench. And don&#8217;t touch the plasma conduits.&#8221;</p><p>Kango grabbed the wrench. The hangar lights buzzed overhead. Somewhere in the Belt, two raiders ran for cover, and the freight lanes were quiet again, at least for tonight.</p><p>Tomorrow there&#8217;d be another patrol. Another sweep. Another four hours of nothing, if he was lucky.</p><p>He was rarely lucky. But the Torino was stubborn, and that was close enough.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://authordanielpdouglas.substack.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Thanks for reading Sci-Fi Signals from Author Daniel P. Douglas! Subscribe for free to receive new posts and support my work.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><p class="button-wrapper" data-attrs="{&quot;url&quot;:&quot;https://authordanielpdouglas.substack.com/p/dead-reckoning?utm_source=substack&utm_medium=email&utm_content=share&action=share&quot;,&quot;text&quot;:&quot;Share&quot;,&quot;action&quot;:null,&quot;class&quot;:null}" data-component-name="ButtonCreateButton"><a class="button primary" href="https://authordanielpdouglas.substack.com/p/dead-reckoning?utm_source=substack&utm_medium=email&utm_content=share&action=share"><span>Share</span></a></p><div><hr></div>]]></content:encoded></item><item><title><![CDATA[SCI-FI SIGNALS INDEX & SPECS]]></title><description><![CDATA[The Signals Begin...]]></description><link>https://authordanielpdouglas.substack.com/p/sci-fi-signals</link><guid isPermaLink="false">https://authordanielpdouglas.substack.com/p/sci-fi-signals</guid><dc:creator><![CDATA[Daniel P. Douglas]]></dc:creator><pubDate>Fri, 03 Apr 2026 22:17:36 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!9j8i!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9e6017e2-c831-41a9-9065-914eaad77730_1024x1024.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!9j8i!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9e6017e2-c831-41a9-9065-914eaad77730_1024x1024.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!9j8i!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9e6017e2-c831-41a9-9065-914eaad77730_1024x1024.png 424w, https://substackcdn.com/image/fetch/$s_!9j8i!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9e6017e2-c831-41a9-9065-914eaad77730_1024x1024.png 848w, https://substackcdn.com/image/fetch/$s_!9j8i!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9e6017e2-c831-41a9-9065-914eaad77730_1024x1024.png 1272w, https://substackcdn.com/image/fetch/$s_!9j8i!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9e6017e2-c831-41a9-9065-914eaad77730_1024x1024.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!9j8i!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9e6017e2-c831-41a9-9065-914eaad77730_1024x1024.png" width="549" height="549" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/9e6017e2-c831-41a9-9065-914eaad77730_1024x1024.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:1024,&quot;width&quot;:1024,&quot;resizeWidth&quot;:549,&quot;bytes&quot;:1685568,&quot;alt&quot;:&quot;A lone signal tower on a barren, rocky alien landscape transmits a beam of cyan light into a vast starfield. A spiral nebula glows in shades of green and purple on the horizon. Comic book illustration style. Series header for Sci-Fi Signals.&quot;,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://authordanielpdouglas.substack.com/i/193118902?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9e6017e2-c831-41a9-9065-914eaad77730_1024x1024.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="A lone signal tower on a barren, rocky alien landscape transmits a beam of cyan light into a vast starfield. A spiral nebula glows in shades of green and purple on the horizon. Comic book illustration style. Series header for Sci-Fi Signals." title="A lone signal tower on a barren, rocky alien landscape transmits a beam of cyan light into a vast starfield. A spiral nebula glows in shades of green and purple on the horizon. Comic book illustration style. Series header for Sci-Fi Signals." srcset="https://substackcdn.com/image/fetch/$s_!9j8i!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9e6017e2-c831-41a9-9065-914eaad77730_1024x1024.png 424w, https://substackcdn.com/image/fetch/$s_!9j8i!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9e6017e2-c831-41a9-9065-914eaad77730_1024x1024.png 848w, https://substackcdn.com/image/fetch/$s_!9j8i!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9e6017e2-c831-41a9-9065-914eaad77730_1024x1024.png 1272w, https://substackcdn.com/image/fetch/$s_!9j8i!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9e6017e2-c831-41a9-9065-914eaad77730_1024x1024.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><h2>Series Description</h2><p><em>The frontier doesn&#8217;t care who you are. Pilots, criminals, soldiers, drifters, heroes, villains, and everyone in between. We&#8217;ve all got a story, and none of them are clean. Sci-Fi Signals is a series of standalone short stories about the people who live, fight, and die on the edge of known space.</em></p><h2>Index</h2><p><strong>Transmissions Received</strong></p><p><em>Select a signal. Each story stands on its own.</em></p><ol><li><p><a href="https://authordanielpdouglas.substack.com/p/dead-reckoning">Dead Reckoning</a> &#8212; A fighter pilot with nothing left to lose and a ship held together by stubbornness. <strong>Listen to the podcast here:</strong> <a href="https://authordanielpdouglas.substack.com/p/podcast-dead-reckoning">Dead Reckoning</a>.</p></li><li><p><a href="https://authordanielpdouglas.substack.com/p/a-baby-named-stanky">A Baby Named Stanky</a> &#8212; A gambler walks into a frontier bar. The ex-prince at the card table never stood a chance.</p></li><li><p><a href="https://authordanielpdouglas.substack.com/p/jinx">Jinx</a> - A young outlaw and a jaded veteran sit in a cargo bay. One conversation changes everything.</p></li></ol><h2>Concept</h2><p>Sci-Fi Signals is a recurring series of standalone short fiction published on Substack. Each installment is a self-contained story set on the frontier of known space, exploring the lives of the characters who inhabit it. Stories are driven by character, not continuity. A reader can pick up any installment cold and get a complete experience. Regular readers will begin to recognize the texture of a shared universe without needing to follow a sequential arc.</p><h2>Format</h2><ul><li><p><strong>Word Count: </strong>Approximately 2,000 words per installment. Short enough to read in a single sitting (8&#8211;10 minutes), long enough to deliver a complete narrative arc.</p></li><li><p><strong>Publishing Cadence: </strong>Flexible. Stories publish when they&#8217;re ready, not on a fixed schedule. Quality over calendar.</p></li><li><p><strong>Structure: </strong>Each installment is standalone. No cliffhangers requiring the next episode. No serialized plot threads. Each story has a beginning, middle, and end.</p></li><li><p><strong>Visual Identity: </strong>Each installment features a comic book&#8211;style illustration that establishes the character and tone. The series uses a consistent header image (signal beacon on a barren frontier world) for brand recognition across all posts.</p></li></ul><h2>Tone &amp; Genre</h2><p>Space western noir with a lived-in, gritty aesthetic. The frontier is not clean or aspirational. Ships are patched together, stations are overcrowded, and the law is thin or absent. Stories lean toward moral complexity over simple heroics. Characters operate in gray areas. The tone draws from westerns, noir fiction, and military sci-fi, favoring atmosphere and voice over exposition and world-building dumps.</p><h2>Characters</h2><p>Each story centers on a different character or set of characters. The cast is drawn from the full spectrum of frontier life: fighter pilots, smugglers, bounty hunters, station mechanics, deserters, con artists, miners, soldiers, refugees, and the people who prey on all of them. Characters are defined by what they do under pressure, not by backstory. The frontier reveals who people really are.</p><h2>Setting</h2><p>The frontier. The outer edge of colonized space, where central authority thins out and people make their own rules. Stories may take place on stations, ships, colony worlds, asteroid outposts, or in the void between them. The setting is consistent in feel but varied in location. The frontier is vast, and every corner of it has a story.</p><h2>Universe Connection</h2><p>Sci-Fi Signals exists within the same universe as the <em><strong><a href="https://www.amazon.com/dp/B0F3WCZTYT">Wild Frontier Chronicles</a>.</strong></em> Stories may reference shared locations, factions, or events, but no knowledge of the larger universe is required. The series serves as both a standalone creative project and a way to expand the world, test ideas, and build audience engagement with the broader fiction.</p><h2>Strategic Purpose</h2><p>Sci-Fi Signals serves multiple purposes within the larger Substack and writing strategy:</p><ul><li><p><strong>Audience Building: </strong>Short, accessible fiction with strong visual hooks attracts readers who might not commit to a serialized novel. Each story is a new entry point.</p></li><li><p><strong>Creative Development: </strong>Writing short fiction regularly sharpens prose, pacing, and voice. It&#8217;s a training ground that produces publishable work.</p></li><li><p><strong>World Expansion: </strong>Stories explore corners of the universe that the novels may never visit, adding depth and texture to the larger fictional world.</p><div><hr></div></li></ul><p style="text-align: center;"><em>Every signal is a story. Every story is a life on the edge.</em></p><div><hr></div><p class="button-wrapper" data-attrs="{&quot;url&quot;:&quot;https://authordanielpdouglas.substack.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe now&quot;,&quot;action&quot;:null,&quot;class&quot;:null}" data-component-name="ButtonCreateButton"><a class="button primary" href="https://authordanielpdouglas.substack.com/subscribe?"><span>Subscribe now</span></a></p><p class="button-wrapper" data-attrs="{&quot;url&quot;:&quot;https://authordanielpdouglas.substack.com/p/sci-fi-signals?utm_source=substack&utm_medium=email&utm_content=share&action=share&quot;,&quot;text&quot;:&quot;Share&quot;,&quot;action&quot;:null,&quot;class&quot;:null}" data-component-name="ButtonCreateButton"><a class="button primary" href="https://authordanielpdouglas.substack.com/p/sci-fi-signals?utm_source=substack&utm_medium=email&utm_content=share&action=share"><span>Share</span></a></p>]]></content:encoded></item></channel></rss>